Design Exploration | Final Compilation

22.09.2025 - 29.12.2025 Week 01 - Week 15
Tracy Angeline Tio / 0362222 / Bachelor of Design ( Honors ) in Creative Media
Design Exploration / Taylor's University
FINAL COMPILATION
TABLE OF CONTENTS
- Final Outcomes
LECTURES
WEEK 1
On the first week, Mr. Asrizal explained what are we gonna do through 14 weeks of this module. He presented the MIB and showing an explanation about current portfolio to industry outlook, along with some work example from previous semester student.
Fig 3.1 Class Documentation Week 01 22/09/2025

WEEK 2-14
Consultation Log.
INSTRUCTIONS
MIB BOOKLET :
WORK PROGRESS
Week 01 - Project Briefing & Research on Job Market
For the first week, Mr. Asrizal has explained to us about the project directions we need to do it, including two factors we need to consider which are Current Portfolio and Industry Outlook.

Firstly, I gathered all my projects that I have done previously and categorize it. View on the Figjam down or in this image below.
Fig 3.1 My Current Portfolio Week 01 22/09/2025
After I listed all my portfolio inside figjam, I began to research on the job market app / website through linkedin. jobstreet and company website. I summarize every key findings I got from it. There were 3 job categories that kinda match with my portfolio.

UI/ UX Designer Requirements : 
  • Proficiency in design tools and front-end basics (Figma, Adobe XD, Photoshop, Illustrator; HTML/CSS/JS preferred).
  • Strong design expertise in user-centered design, usability, accessibility, and creating engaging digital experiences.
  • Collaboration and communication skills to work with cross-functional teams and present design concepts clearly.
  • Awareness of trends and innovation, including AR/VR, AI, and interactive technologies.
  • Education, experience, and professional qualities – design-related degree, solid portfolio, 1–4+ years of experience, attention to detail, and adaptability.
Game Design / Development Requirements : 
  • Knowledge of game engines (Unity, Unreal, Cocos).
  • Skills in art & graphics: 2D/3D modeling, texture, animation, digital art, interface design, prototyping.
  • Basic knowledge of C++, C#, Python, or Visual Scripting (Blueprint).
  • Knowledge of game mechanics, systems balancing, monetization (for mobile games) is needed in more advanced roles.
Graphic Designer (Additional Search) Requirements : 
  • Proficiency in Adobe Creative Suite (e.g., Photoshop, Illustrator, Indesign).
  • Strong understanding through brand corporate identity and guidelines.
  • Familiarity with social media platforms and current digital trends.
  • Curious about generative AI tools like MidJourney, DALL·E, Firefly or Runway — or already tinkering with them.
  • Strong eye for design: layout, typography, and visual storytelling.
Fig 3.2 Industry Outlook Research Week 01 22/09/2025
After the analysis, I found that I'm still lack of coding skills and I need to practice with some adobe app since most of the job need us to be professional on it. Another weakness which is developing a game still need more practices. 
Fig 3.3 Findings Week 01 22/09/2025
To increase skills that I'm still lacking on, below are my project ideas to help me improving my skills : 
  • Interactive & Storytelling Website (Find one problem, illustrate it and code it).
  • Improving Game Skills (Studying C+, Script, Mechanics)
  • Exploring other field (graphic design)

Week 02 - Chosen Idea Planning
On the next week, I consulted with Mr. Asrizal regarding on my project ideas. I was asked to select one between website coding or branding (graphic design field). At the end, I select website for this project because it align well with my specialization and this project seems new to me which it was challenging.

To began on, below are the list of the topic I want to pursue as a website content : 
  • Mental Health Problem (Depression, Lonely)
  • Indonesia Culture (Nusantara)
  • Physical Health - Informative and Storytelling
  • Animal / Plant
  • Food
Brainstorm Process : Figjam Link
Fig 3.4 Project Brainstorm Week 02 29/09/2025
From this topic, I need to select one and start to find a references for the website art style.

Week 03 - Content Planning
This week we continue our progress and showed to Mr. Asrizal as a part of the progress. I started to finalize my selected topic. At first, I want to do Animal theme website and I choose Hamster but I felt it was too hard to planning the content and interactions later, which would led to a nonsense.

At the end, I changed my topic into something I was interested about, which is Food ! Specifically, I go with Pizza for the content because Pizza have many procedure to make and I could adapt the procedure into animated and interactive features in my website.

For the content, I focused on specific pizza flavour "Hawaiian Pizza". I have write my content in the figjam as shown below.
Fig 3.5 Web Content Week 03 11/10/2025
And the next part which is to do the user flow chart. (Please view the figjam for better quality preview).
Fig 3.6 User Flow Chart Week 03 11/10/2025
I start to do my art directions later once the content is fixed. For the style, I rely on 2d illustration with a thin line art. The theme for this is a classic and hand drawn line for the font.
Fig 3.7 Art Directions Week 03 12/10/2025

Week 04 - Scene Sketches
This week, we didn't have a physical class and our task is to send a progress to Mr. Asrizal via Teams. I asked him for my topic and content for approvement and he said I can proceed.

Once the topic got approved on this week, I began to do the rough sketches to see how it works. This is my first attempt before I make the polished sketch version.
Fig 3.8 Storyboard Planning Week 04 18/10/2025
I start to create the scene 2 first because I still need to figure out idea to draw the starting page. 
Fig 3.9 Scene Progress Week 04 18/10/2025
All Scene 2-7 : 
Fig 3.10 Week 4 Overall Progress Week 04 18/10/2025

Week 05 - Continue Sketch and Began Coloring
This time is a public holiday so we don't have a consultation session. I start to continue on the sketch I haven't finished (scene 1 and 8) and applied the color and typography to see if its match or not.

Scene 1 and 8 : 
Fig 3.11 Scene 1 and 8 Sketches Week 05 24/10/2025
Once all sketches have been finalized, I start to do the color exploration.
Fig 3.12 Coloring Progress Week 05 25/10/2025
Since I only have color for overall the pizza look, I decided to explore more the color for background and atmosphere and I think the blue background matched with yellow, orange and brown.
Fig 3.13 Updated Color Palette Week 05 25/10/2025
I continue the rest sketches except for scene 2 since it requires various color (the clothes, drawer, wall, etc). At the end of this week I manage to complete 80% color for the scene except for scene 8 and 2.
Fig 3.14 All Scene List (View in Figjam for Better Quality) Week 05 26/10/2025

Week 06 - Finalize Color and Began Animation
Due to some reason, there were no class on this week and we continue with our progress. I compiled all the scene to send the progress for Mr. Asrizal and colored scene 2 and 8 before I started animating some scene.
Fig 3.15 Scene Remains Colored Week 06 31/10/2025
After I finalize all the scenes, next I move to animate some parts which is for scene 2 and 6. I focused on frame by frame animation as I'm comfortable with it. I make the frame in Ibis Paint and Combine it all in Photoshop for better quality.
Fig 3.16 Animation Process Week 06 02/11/2025
Animation Preview : 
Fig 3.17 Scene 2 Animation Week 06 02/11/2025
Fig 3.18 Scene 6 Animation Week 06 02/11/2025

Week 07 - Working on Prototypes
Our class were conducted physical on this week and I showed my progress to Mr. Asrizal. He said animation for scene 6 is fine and asked me to refine scene 2 drawings if possible since the chin looks weird.

For this week, I focused to save all my assets one by one and start move it all into figma to see how the prototype looks.
Fig 3.19 Saving Assets Week 07 09/11/2025

Week 08 - Compile Assets 
This week I was worked in Figma to structure all my assets and adding the narrative text as well. 
Fig 3.18 Working Progress in Figma Week 08 10/11/2025
And then for the last scene, I find it a bit boring if the background was empty so I decided to create a starburst effect in figma. Mr. Asrizal also told me to create an indicator / navigation bar for the website, and I designed it like a hamburger menu on the right side. I draw a notes to symolize this since this item were related in the kitchen scene as people usually stick it in wall or refrigerator.
Fig 3.19 Starburst Effect Week 08 16/11/2025 
Fig 3.20 Hamburger Menu Week 08 16/11/2025

Week 09 - Finalize Prototypes and Organize Assets
This week, I have started to finalize the prototypes in Figma and show it to Mr. Asrizal. He said the prototypes looks fine and I can start move to the coding phases since the design phases is finished.

Figma Link : HERE
Fig 3.21 Final Prototypes Week 09 17/11/2025
Then, I made a folder for each scene and place the assets on that. Organize things would make my task easier later.

Week 10 - Organize Assets and Start Coding Scene 1 and 2
This time, I have started to export each of the illustration into the folder. I separate every scenes assets.
Fig 3.22 Assets Week 10 24/11/2025
After that, I started to move the folder into visual studio code. I never use visual studio to code before and I decided to give a try. At first I move my folder and create a new file for HTML, CSS and JS. Then I start code for my first scene.
Fig 3.23 CSS Scene 1 Week 10 30/11/2025
The process at start took a long of time especially when I have to positioned all elements carefully. To make the first page attractive, I create a float animation for the cloud. Soon I realize that the cloud image is blur and dull. It also got some white outline, so I fixed it using pen tool from figma to redraw it again.
Fig 3.24 Preview on Scene 1 Week 10 30/11/2025
Fig 3.25 Cloud Revision (Before Top, After Bottom) Week 10 30/11/2025
By using javascript menu btn toggle, it will control the panel when user click the button. 
Fig 3.26 Scene 1 Preview and JS Week 10 30/11/2025
And then next I moved to the scene 2 which is GSAP animation for the text. With AI help, I manage to make it work after the trial and error. There are scroll float with ease out effect, make it looks like cheese melt effect since this website is about pizza.
Fig 3.27 Scene 2 Text Preview Week 10 30/11/2025
Fig 3.28 Scroll Float Animation JS Week 10 30/11/2025

Week 11 - Illustration Revision and Continue Coding Scene 2,3,4
This week, I continue for my scene 2 GIF Coding and manage to make it work. By using JS, I control it to play once and start to play when user enter the screen.
Fig 3.29 Scene 2 GIF Progress Week 11 01/12/2025
Based on Mr. Asrizal feedback for the chin, I redraw it by this week. More than people, I cleaned up the outline and make it to have the same thickness. View the comparison on this image.
Fig 3.30 Illustration Comparison Week 11 03/12/2025
Fig 3.31 New GIF Attempt Week 11 05/12/2025
After I replace the GIF, I moved to the scene 3 for the next part. For this scene, I reuse back the float text animation and then change the mouse into roller when it enter the board using js. I also added an effect "Oops!" and shake background when mouse leave.
Fig 3.32 Scene 3 Looks Week 11 06/12/2025
The next scene (Scene 4) is challenging because I need to play with JS to control the result when user click the sauce. I start with the sauce bottle coding and after that, I moved to the next part to create the function.
Fig 3.33 Scene 4 Part 1 Week 11 06/12/2025
Fig 3.34 Scene 4 Part 2 Week 11 07/12/2025

Week 12 - 14 Scene 5-8, Final Check and Responsive
On
FEEDBACK
Week 2 
- You need to select one which one you want to do and how it would align with what industry needs. After confirmed, can start planning the content and moodboard. 

Week 3
- Deadline should be around week 5 for task 1
- Topic is fine and next week should showed the moodboard / illustration references along with content planning and user flow chart.

Week 4
- Can start proceed to sketch the website.

Week 5
- Continue the sketches and try to color 1 scene to finalize the stylization by the next week.

Week 6
- Looking good for overall color. Continue to finish the overall color.

Week 7
- For the scene 2, the head position for men and women should be facing straight to the object. Chin position could be adjusted.

Week 8
- Think about the user experience for the website. You can added like indicator for user so they would know where they are now and could go back to the scene they want to. In other words, it means like a navigation bar.

Week 9
- Prototype looks good and design phases is finished. Can start move on to code the interactivity.

Week 10
- Continue to work since I got not much progress for this week.

Week 11
- Looks good, Continue the Progress. Make sure the menu bar could appear in all scene.

Week 12
- Overall Website looks fine. Continue to finish it.

Week 13
- No Feedback Given
REFLECTIONS
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